- #INGAME SCRIPT EXECUTOR ROBLOX CODE#
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#INGAME SCRIPT EXECUTOR ROBLOX FREE#
Free Roblox undetected script executor safe to use. Nihon Executor Roblox Exploit Free DownloadĬlick on the link below to start the Nihon Executor Roblox Lua Injector Free Download.
#INGAME SCRIPT EXECUTOR ROBLOX DOWNLOAD#
PreStagePart.Material = Executor Roblox Lua Injector Free Download Latest for Windows version of the game. PreStageLight4 = įor _, PreStageLight in pairs(PreStageLights) doįor _, PreStagePart in pairs(PreStageParts) do = tostring(seconds.Value)īutton.MouseButton1Click:Connect(function() = tostring(seconds.Value) - Makes the text in the TextLabel the same as what is in the "Time" Value under ScreenGui. My second script (the one I’m trying to disable/enable): PreStageLight1 = Makes it so that when you hit the "StartRace" button, it makse the TextLabel visible and plays the "Countdown()" function. Waits for two seconds, and then makes the TextLabel not visible.īutton.MouseButton1Click:connect(function(play) When the TextButton value is 0, it becomes "GO!" instead of 0. Makes the TextLabel countdown from whatever number is in the "Time" Value under ScreenGui.
#INGAME SCRIPT EXECUTOR ROBLOX CODE#
Local function Countdown() - Makes the countdown code into a local function. = seconds.Value - Makes the text in the TextLabel the same as what is in the "Time" Value under ScreenGui. I just need to find a way to disable/enable the other script from this script I’m showing you. Then in the other script I’m trying to enable/disable, it’s to make the lights light up and change to neon. Here: button.MouseButton1Click:connect(function(play) Then at the end I connected the function to MouseButton1Click. Here: for i = 1,seconds.Value doīelow that I have some if statements, one of them being the script disabling one that’s not working. And just so you know, time.Value is equal to 5.
I first declared variables, then put. = true